Difference between revisions of "UnrealEnginePPC64"

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Line 19: Line 19:
 
cd UnrealEngine <br>
 
cd UnrealEngine <br>
 
./Engine/Build/BatchFiles/Linux/Toolchain/DockerOnWindows/build_linux_toolchain/build_linux_toolchain.sh <br>
 
./Engine/Build/BatchFiles/Linux/Toolchain/DockerOnWindows/build_linux_toolchain/build_linux_toolchain.sh <br>
.Setup.sh
+
.Setup.sh <br>
 +
./GenerateProjectFiles.sh  
 
</code>
 
</code>
  
 
'''Useful Info about Build UnReal on Linux'''
 
'''Useful Info about Build UnReal on Linux'''
 
https://wiki.unrealengine.com/Building_On_Linux
 
https://wiki.unrealengine.com/Building_On_Linux

Revision as of 13:22, 3 March 2020

On Debian 10 PowerPC 64 unstable ( on T2080 RDB)

clone our fork of UnrealEngine branch that is a fork the huge work of Elvis that have ported UnrealEngine to PowerPC 64 Bit ( Little Endian) edowson/UnrealEngine

git clone https://github.com/robyinno/UnrealEngine.git

install mono and glang-8
apt install mono-complete
apt install clang-8
clang symbolic links
sudo ln -s /usr/bin/clang-8 /usr/bin/clang
sudo ln -s /usr/bin/clang++-8 /usr/bin/clang++
jemalloc.h symbolic link on Unreal source
apt install libjemalloc-dev
Other needed packages
apt-get install texinfo
First Time Setup

cd UnrealEngine
./Engine/Build/BatchFiles/Linux/Toolchain/DockerOnWindows/build_linux_toolchain/build_linux_toolchain.sh
.Setup.sh
./GenerateProjectFiles.sh

Useful Info about Build UnReal on Linux https://wiki.unrealengine.com/Building_On_Linux